Intelligent e-Learning System (IRIS)

Project Description:
IRIS is a group of research that focuses on the exploration of data analysis in learning analytics to build intelligent tutoring system modules.

Team:

  • Fitra A. Bachtiar
  • Lazuardy Darfiansyah
  • Sza Sza Amulya Larasati
  • Dian Margaretha Nainggolan

Past Member:

  • Ilham Bachtiar
  • Cesillia Natasha Nainggolan
  • Muhammad Fitrah Ramadhan
  • Fi Immanur Sifaunnus Ms
  • Dimas Fariz Nabalah

Project Publications:

  1. Reihan, M., Pradana, F., & Bachtiar, F. A. (2023). E-Course Information System Development for Web-Based Bisindo Learning. Proceedings of the 7th International Conference on Sustainable Information Engineering and Technology, 253–257. https://doi.org/10.1145/3568231.3568272. [Link]
  2. Sugihdharma, J. A., & Bachtiar, F. A. (2023). Engagement Classification in E-Learning Environments Through Eye Features Using Scaled Dot-Product Attention Convolutional Neural Network. Proceedings of the 8th International Conference on Sustainable Information Engineering and Technology, 340–347. https://doi.org/10.1145/3626641.3626938. [Link]
  3. Sinana, A. R., Tolle, H., & Bachtiar, F. A. (2022). Desain Media Pembelajaran dengan Model Problem-based Learning dan Gamitifikasi untuk Materi Bangun Ruang Tingkat SMK Berbasis Virtual Rality. Jurnal Teknologi Informasi dan Ilmu Komputer, 9(2), Article 2. https://doi.org/10.25126/jtiik.2022925627. [PDF]
  4. Pradana, F., Bachtiar, F. A., & Widasari, E. R. (2022). Fuzzy Tsukamoto Implementation to Detect Physiological Condition on IoT-Based e-Learning Users. International Journal of Information and Education Technology, 12(7), 663–667. https://doi.org/10.18178/ijiet.2022.12.7.1668. [PDF]
  5. Rokhmawati, R. I., Bachtiar, F. A., Pradana, F., & Alfian, K. (2022). Analisis Model Mental Mahasiswa dalam Pengembangan E-Learning Pemrograman Berbasis Gamifikasi Menggunakan Metode Agile UX. Jurnal Teknologi Informasi dan Ilmu Komputer, 9(2), Article 2. https://doi.org/10.25126/jtiik.2022925642. [PDF]
  6. Fajar Pradana, Fitra A. Bachtiar, & Retno Indah Rokhmawati. (2021). Penerapan Antarmuka Adaptif Berbasis Perilaku Pemain pada E-Learning Bidang Pemrograman. Jurnal Nasional Teknik Elektro dan Teknologi Informasi, 10(4), 311–318. https://doi.org/10.22146/jnteti.v10i4.2165 [PDF]
  7. Anita Rizky Agustina, Fajar Pradana, & Fitra Abdurrachman Bachtiar. (2021). Pengembangan Aplikasi Pembelajaran dengan Menerapkan Model Pembelajaran Teams-Games-Tournament (TGT). Jurnal Nasional Teknik Elektro dan Teknologi Informasi, 10(2), 111–117. https://doi.org/10.22146/jnteti.v10i2.1310. [PDF]
  8. Pradana, F., Bachtiar, F. A., & Zulfikarrahman, M. (2021). Implementasi Support Vector Machine untuk Deteksi Stres pada Pengguna E-Learning. Jurnal Teknologi Informasi dan Ilmu Komputer, 8(4), Article 4. https://doi.org/10.25126/jtiik.2021844371 [PDF]
  9. Fajar Pradana, Fitra A. Bachtiar, & Retno Indah Rokhmawati. (2021). Penerapan Antarmuka Adaptif Berbasis Perilaku Pemain pada E-Learning Bidang Pemrograman. Jurnal Nasional Teknik Elektro dan Teknologi Informasi, 10(4), 311–318. https://doi.org/10.22146/jnteti.v10i4.2165 [PDF]
  10. Priyambadha, B., Pradana, F., & Bachtiar, F. A. (2020). Penggalian Perilaku Pemain dalam Penentuan Tipe Permainan pada E-Learning Pemrograman Berbasis Gamification. Jurnal Teknologi Informasi dan Ilmu Komputer, 7(4), Article 4. https://doi.org/10.25126/jtiik.2020701295. [PDF]
  11. Pambudi, I., Bachtiar, F. A., & Pradana, F. (2019). Development of English Learning System Using Gamification Approach. 2019 IEEE Conference on E-Learning, e-Management & e- Services (IC3e), 1–6. https://doi.org/10.1109/IC3e47558.2019.8971781. [Link]
  12. Pradana, F., Bachtiar, F. A., & Priyambadha, B. (2019). Penilaian Penerimaan Teknologi E-Learning Pemrograman berbasis Gamification dengan Metode Technology Acceptance Model (TAM). Jurnal Teknologi Informasi dan Ilmu Komputer, 6(2), Article 2. https://doi.org/10.25126/jtiik.2019621288. [PDF]
  13. Pradana, F., Bachtiar, F. A., & Priyambadha, B. (2018). Pengaruh Elemen Gamification Terhadap Hasil Belajar Siswa Pada E-Learning Pemrograman Java. SEMNASTEKNOMEDIA ONLINE, 6(1), Article 1. [PDF]
  14. Bachtiar, F. A., Pradana, F., Priyambadha, B., & Bastari, D. I. (2018). CoMa: Development of Gamification-based E-learning. 2018 10th International Conference on Information Technology and Electrical Engineering (ICITEE), 1–6. https://doi.org/10.1109/ICITEED.2018.8534875. [Link]
  15. Bachtiar, F. A., Sulistyo, G. H., Cooper, E. W., & Kamei, K. (2017). ANFIS application to infer student performance in English learning using affective factors. 2017 Joint 17th World Congress of International Fuzzy Systems Association and 9th International Conference on Soft Computing and Intelligent Systems (IFSA-SCIS), 1–5. https://doi.org/10.1109/IFSA-SCIS.2017.8023278. [Link]
  16. Bachtiar, F. A., Cooper, E. W., Sulistyo, G. H., & KAMEI, K. (2016). Student Assessment Based on Affective Factors in English Learning Using Fuzzy Inference. International Journal of Affective Engineering, 15(2), 101–108. [PDF]
  17. Bachtiar, F. A., Sulistyo, G. H., Cooper, E. W., & Kamei, K. (2015). Fuzzy Inference System Based on a Model of Affective Cognitive Criteria for English Learning Achievement. Information Engineering Express, 1(3), 39–48. https://doi.org/10.52731/iee.v1.i3.45. [PDF]
  18. Bachtiar, F. A., Sulistyo, G. H., Cooper, E. W., & Kamei, K. (2015). Fuzzy Inference System Based on a Model of Affective-Cognitive Criteria. 2015 IIAI 4th International Congress on Advanced Applied Informatics, 343–348. https://doi.org/10.1109/IIAI-AAI.2015.283. [Link]
  19. Bachtiar, F. A., Kamei, K., & Cooper, E. W. (2012). A Neural Network Model of Students’ English Abilities Based on Their Affective Factors in Learning. Journal of Advanced Computational Intelligence and Intelligent Informatics, 16(3), 375–380. https://doi.org/10.20965/jaciii.2012.p0375. [PDF]
  20. Bachtiar, F., & Eric Cooper, K. K. (2011). An Estimation Model of English Abilities of Students Based on Their Affective Factors in Learning by Neural Network. World Congress of International Fuzzy Systems Association 2011 and Asia Fuzzy Systems Society International Conference 2011. [PDF]
  21. Bachtiar, F. A., Eric, C. W., & Kamei, K. (2011). Student grouping by neural network based on affective factors in learning English. Proceeding of the International Conference on E-Education, Entertainment and e-Management, 226–229. https://doi.org/10.1109/ICeEEM.2011.6137792. [Link]